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Wednesday July 29, 2026 11:10am - 12:00pm PDT
Limited Capacity seats available
Discover how to make Math Learning Games a powerful part of your instruction. In this session, you’ll explore how to leverage gameplay for fluency, motivation, and conceptual understanding, while also using data from three key reports to guide instruction. The Playtime Report shows how much time students spend actively practicing math in games, the Skills Progress Report highlights student fluency across specific math skills, and the Factors of Learning Report provides insights into behaviors like confidence, growth mindset, productive strategy, and self-regulation. Walk away with practical ways to connect gameplay, data, and classroom instruction to deepen student learning.
Speakers
avatar for Michiko Tibayan

Michiko Tibayan

iReady
Michiko Tibayan has been an educator for over 12 years, first using i-Ready as a classroom teacher before becoming a Professional Learning Specialist with Curriculum Associates. She is passionate about helping educators interpret i-Ready Diagnostic results to make data-informed instructional... Read More →
avatar for Brenda Zeisse

Brenda Zeisse

iReady
Brenda Zeisse is an educator with 18 years of experience, having served as a classroom teacher, math interventionist, academic coach, and school administrator. Her journey with i-Ready began as a classroom user, where she valued the rich data it provided and the power of differentiated... Read More →
Wednesday July 29, 2026 11:10am - 12:00pm PDT
Rafferty A 203

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